34 lines
1.0 KiB
Plaintext
34 lines
1.0 KiB
Plaintext
[gd_scene load_steps=5 format=3 uid="uid://b2x8q6y301w4"]
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[ext_resource type="Script" path="res://Scripts/Chair.gd" id="1_script"]
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[ext_resource type="Texture2D" uid="uid://upload_chair_img" path="res://Assets/Chair.png" id="2_sprite"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_phys"]
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size = Vector2(30, 10)
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[sub_resource type="CircleShape2D" id="CircleShape2D_detect"]
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radius = 40.0
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[node name="Chair" type="StaticBody2D"]
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collision_layer = 4
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collision_mask = 1
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script = ExtResource("1_script")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("2_sprite")
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offset = Vector2(0, -10)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, -5)
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shape = SubResource("RectangleShape2D_phys")
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[node name="InteractionArea" type="Area2D" parent="."]
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collision_layer = 0
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collision_mask = 2
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[node name="CollisionShape2D" type="CollisionShape2D" parent="InteractionArea"]
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shape = SubResource("CircleShape2D_detect")
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[node name="SitMarker" type="Marker2D" parent="."]
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position = Vector2(0, -15)
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