Files

20 lines
536 B
GDScript

extends Area2D
class_name WelcomeBoard
const WELCOME_DIALOG_SCENE: PackedScene = preload("res://scenes/ui/welcome_dialog.tscn")
const WELCOME_DIALOG_NAME: String = "WelcomeDialog"
const INTERACTION_COLLISION_LAYER: int = 2
func _ready() -> void:
collision_layer = INTERACTION_COLLISION_LAYER
collision_mask = 0
func interact() -> void:
var root: Window = get_tree().root
if root.has_node(WELCOME_DIALOG_NAME):
return
var dialog := WELCOME_DIALOG_SCENE.instantiate()
dialog.name = WELCOME_DIALOG_NAME
root.add_child(dialog)