Files
whale-town-front/scenes/Maps/main_scene.tscn
moyin fdedb21cbd fix: 修复GDScript警告和UID冲突问题
代码修复:
- NetworkManager.gd: 修复参数名冲突和未使用变量警告
- StringUtils.gd: 修复变量名与内置函数char冲突
- ResponseHandler.gd: 移除static关键字,改为实例方法
- AuthScene.gd: 恢复正确的ResponseHandler调用方式

 资源清理:
- 删除assets/sprites/icon/下的重复图标文件
- 删除UI/Theme/下的重复字体和主题文件
- 统一使用assets/路径下的资源文件

 配置修复:
- 修复LoginWindow.tscn和main_scene.tscn中的UID引用
- 更新chinese_theme.tres中的字体路径引用
- 添加project.godot调试设置以减少渲染器警告

 文档更新:
- 更新项目设置指南中的主题和字体路径引用

解决问题:
-  修复所有GDScript编译警告
-  解决UID重复冲突警告
-  统一资源文件路径结构
-  保持Web部署兼容性
2025-12-31 19:35:20 +08:00

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[gd_scene load_steps=4 format=3 uid="uid://4ptgx76y83mx"]
[ext_resource type="Texture2D" uid="uid://bx17oy8lvaca4" path="res://assets/ui/auth/bg_auth_scene.png" id="1_background"]
[ext_resource type="PackedScene" uid="uid://by7m8snb4xllf" path="res://UI/Windows/LoginWindow.tscn" id="2_main"]
[ext_resource type="Script" uid="uid://blp30m0tuach8" path="res://Scenes/Maps/MainScene.gd" id="3_script"]
[node name="Main" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("3_script")
[node name="BackgroundImage" type="TextureRect" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("1_background")
expand_mode = 1
stretch_mode = 6
[node name="AuthScene" parent="." instance=ExtResource("2_main")]
layout_mode = 1
[node name="MainGameUI" type="Control" parent="."]
visible = false
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="UIOverlay" type="ColorRect" parent="MainGameUI"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0, 0, 0, 0.3)
[node name="TopBar" type="Panel" parent="MainGameUI"]
layout_mode = 1
anchors_preset = 10
anchor_right = 1.0
offset_bottom = 60.0
grow_horizontal = 2
[node name="HBoxContainer" type="HBoxContainer" parent="MainGameUI/TopBar"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = 20.0
offset_top = 10.0
offset_right = -20.0
offset_bottom = -10.0
grow_horizontal = 2
grow_vertical = 2
[node name="WelcomeLabel" type="Label" parent="MainGameUI/TopBar/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
theme_override_colors/font_color = Color(1, 1, 1, 1)
text = "🐋 欢迎来到鲸鱼镇!"
vertical_alignment = 1
[node name="UserLabel" type="Label" parent="MainGameUI/TopBar/HBoxContainer"]
layout_mode = 2
theme_override_colors/font_color = Color(1, 1, 1, 1)
text = "当前用户: [用户名]"
horizontal_alignment = 2
vertical_alignment = 1
[node name="LogoutButton" type="Button" parent="MainGameUI/TopBar/HBoxContainer"]
layout_mode = 2
text = "退出"
[node name="MainContent" type="Control" parent="MainGameUI"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_top = 60.0
grow_horizontal = 2
grow_vertical = 2
[node name="CenterContainer" type="CenterContainer" parent="MainGameUI/MainContent"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="VBoxContainer" type="VBoxContainer" parent="MainGameUI/MainContent/CenterContainer"]
custom_minimum_size = Vector2(600, 400)
layout_mode = 2
[node name="GameTitle" type="Label" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer"]
layout_mode = 2
theme_override_colors/font_color = Color(1, 1, 1, 1)
theme_override_font_sizes/font_size = 24
text = "🏘️ 鲸鱼镇主界面"
horizontal_alignment = 1
[node name="HSeparator" type="HSeparator" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer"]
layout_mode = 2
[node name="GameMenuGrid" type="GridContainer" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer"]
layout_mode = 2
size_flags_vertical = 3
columns = 2
[node name="ExploreButton" type="Button" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer/GameMenuGrid"]
custom_minimum_size = Vector2(280, 80)
layout_mode = 2
text = "🗺️ 探索小镇"
[node name="InventoryButton" type="Button" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer/GameMenuGrid"]
custom_minimum_size = Vector2(280, 80)
layout_mode = 2
text = "🎒 背包物品"
[node name="ShopButton" type="Button" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer/GameMenuGrid"]
custom_minimum_size = Vector2(280, 80)
layout_mode = 2
text = "🏪 商店购物"
[node name="FriendsButton" type="Button" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer/GameMenuGrid"]
custom_minimum_size = Vector2(280, 80)
layout_mode = 2
text = "👥 好友列表"
[node name="HSeparator2" type="HSeparator" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer"]
layout_mode = 2
[node name="StatusPanel" type="Panel" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer"]
custom_minimum_size = Vector2(0, 120)
layout_mode = 2
[node name="StatusContainer" type="VBoxContainer" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer/StatusPanel"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = 20.0
offset_top = 10.0
offset_right = -20.0
offset_bottom = -10.0
grow_horizontal = 2
grow_vertical = 2
[node name="StatusTitle" type="Label" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer/StatusPanel/StatusContainer"]
layout_mode = 2
theme_override_colors/font_color = Color(1, 1, 1, 1)
text = "📊 玩家状态"
horizontal_alignment = 1
[node name="StatusGrid" type="GridContainer" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer/StatusPanel/StatusContainer"]
layout_mode = 2
columns = 2
[node name="LevelLabel" type="Label" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer/StatusPanel/StatusContainer/StatusGrid"]
layout_mode = 2
theme_override_colors/font_color = Color(1, 1, 1, 1)
text = "等级: 1"
[node name="CoinsLabel" type="Label" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer/StatusPanel/StatusContainer/StatusGrid"]
layout_mode = 2
theme_override_colors/font_color = Color(1, 1, 1, 1)
text = "金币: 100"
[node name="ExpLabel" type="Label" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer/StatusPanel/StatusContainer/StatusGrid"]
layout_mode = 2
theme_override_colors/font_color = Color(1, 1, 1, 1)
text = "经验: 0/100"
[node name="EnergyLabel" type="Label" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer/StatusPanel/StatusContainer/StatusGrid"]
layout_mode = 2
theme_override_colors/font_color = Color(1, 1, 1, 1)
text = "体力: 100/100"