fix: 调整square上的物品与场景的yz轴排序

This commit is contained in:
2026-01-11 12:02:12 +08:00
parent fecebbc4c1
commit 14bd5e1b29
3 changed files with 35 additions and 22 deletions

File diff suppressed because one or more lines are too long

View File

@@ -4,7 +4,7 @@
[ext_resource type="Texture2D" uid="uid://b4aildrnhbpl4" path="res://assets/materials/NoticeBoard.png" id="2_sprite"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_nb"]
size = Vector2(160, 53.33333)
size = Vector2(160, 53.333332)
[node name="NoticeBoard" type="StaticBody2D"]
scale = Vector2(0.6, 0.6)
@@ -16,4 +16,5 @@ scale = Vector2(0.5, 0.5)
texture = ExtResource("2_sprite")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, 13.333335)
shape = SubResource("RectangleShape2D_nb")

View File

@@ -1,19 +1,19 @@
[gd_scene load_steps=4 format=3 uid="uid://c7k8yay002w4"]
[ext_resource type="Script" uid="uid://ceg3xogmd82yx" path="res://scenes/prefabs/items/WelcomeBoard.gd" id="1_script"]
[ext_resource type="Texture2D" uid="uid://v7loa3smfkrd" path="res://Assets/materials/WelcomeBoard.png" id="2_sprite"]
[ext_resource type="Script" uid="uid://d2od22agputjt" path="res://scenes/prefabs/items/WelcomeBoard.gd" id="1_script"]
[ext_resource type="Texture2D" uid="uid://v7loa3smfkrd" path="res://assets/materials/WelcomeBoard.png" id="2_sprite"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_board"]
size = Vector2(40, 30)
size = Vector2(112, 26.5)
[node name="WelcomeBoard" type="StaticBody2D"]
collision_layer = 3
script = ExtResource("1_script")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_sprite")
scale = Vector2(0.25, 0.25)
texture = ExtResource("2_sprite")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, 10)
position = Vector2(0, 18.75)
shape = SubResource("RectangleShape2D_board")