[gd_scene load_steps=6 format=3 uid="uid://b8q7x5y201w3"] [ext_resource type="Script" uid="uid://5tvkhbf0237e" path="res://Scripts/NPCMayor.gd" id="1_script"] [ext_resource type="Texture2D" uid="uid://bk3hu8sfdnvam" path="res://Assets/MayorWhale.png" id="2_sprite"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_mayor"] size = Vector2(50, 50) [sub_resource type="Animation" id="Animation_idle"] resource_name = "idle" length = 0.8 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.2, 0.4, 0.6), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 1, "values": [0, 1, 2, 1] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_mayor"] _data = { &"idle": SubResource("Animation_idle") } [node name="NPCMayor" type="CharacterBody2D"] position = Vector2(1, 0) collision_layer = 3 collision_mask = 3 script = ExtResource("1_script") [node name="Sprite2D" type="Sprite2D" parent="."] scale = Vector2(0.5, 0.5) texture = ExtResource("2_sprite") hframes = 3 vframes = 4 frame = 1 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_mayor") [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { &"": SubResource("AnimationLibrary_mayor") }