[gd_scene load_steps=5 format=3 uid="uid://b2x8q6y301w4"] [ext_resource type="Script" path="res://Scripts/Chair.gd" id="1_script"] [ext_resource type="Texture2D" uid="uid://upload_chair_img" path="res://Assets/Chair.png" id="2_sprite"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_phys"] size = Vector2(30, 10) [sub_resource type="CircleShape2D" id="CircleShape2D_detect"] radius = 40.0 [node name="Chair" type="StaticBody2D"] collision_layer = 4 collision_mask = 1 script = ExtResource("1_script") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("2_sprite") offset = Vector2(0, -10) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(0, -5) shape = SubResource("RectangleShape2D_phys") [node name="InteractionArea" type="Area2D" parent="."] collision_layer = 0 collision_mask = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="InteractionArea"] shape = SubResource("CircleShape2D_detect") [node name="SitMarker" type="Marker2D" parent="."] position = Vector2(0, -15)