27 lines
884 B
GDScript
27 lines
884 B
GDScript
extends Area2D
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class_name WelcomeBoard
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const WELCOME_DIALOG_SCENE: PackedScene = preload("res://scenes/ui/welcome_dialog.tscn")
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const WELCOME_DIALOG_NAME: String = "WelcomeDialog"
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const INTERACTION_COLLISION_LAYER: int = 2
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func _ready() -> void:
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collision_layer = INTERACTION_COLLISION_LAYER
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collision_mask = 0
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var interactable: InteractableComponent = InteractableComponent.new()
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interactable.interaction_id = "welcome_board:%s" % str(get_path())
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interactable.interaction_title = "查看新人引导"
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interactable.interaction_priority = 35
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interactable.interaction_distance = 150.0
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interactable.activation_method = &"interact"
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add_child(interactable)
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func interact() -> void:
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var root: Window = get_tree().root
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if root.has_node(WELCOME_DIALOG_NAME):
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return
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var dialog := WELCOME_DIALOG_SCENE.instantiate()
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dialog.name = WELCOME_DIALOG_NAME
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root.add_child(dialog)
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