[gd_scene load_steps=12 format=4] [ext_resource type="Script" path="res://scenes/Maps/PersonalSpace.gd" id="1_personal_space"] [ext_resource type="Texture2D" path="res://assets/maps/personal_space/v1/base/personal_room_25d_sidewalls_wider_not_longer_v1.png" id="2_room_base"] [ext_resource type="PackedScene" path="res://scenes/characters/player.tscn" id="3_player"] [ext_resource type="Script" path="res://scenes/Maps/ScenePortal.gd" id="4_portal"] [ext_resource type="PackedScene" path="res://scenes/ui/ChatUI.tscn" id="5_chatui"] [ext_resource type="PackedScene" path="res://scenes/ui/PlayerHud.tscn" id="6_playerhud"] [ext_resource type="PackedScene" path="res://scenes/ui/FriendListPanel.tscn" id="7_friendpanel"] [ext_resource type="PackedScene" path="res://scenes/ui/SettingsPanel.tscn" id="8_settingspanel"] [sub_resource type="RectangleShape2D" id="Shape_TopWall"] size = Vector2(882, 76) [sub_resource type="RectangleShape2D" id="Shape_LeftWall"] size = Vector2(133, 518) [sub_resource type="RectangleShape2D" id="Shape_RightWall"] size = Vector2(133, 518) [sub_resource type="RectangleShape2D" id="Shape_ExitPortal"] size = Vector2(105, 57) [node name="PersonalSpace" type="Node2D"] script = ExtResource("1_personal_space") [node name="UILayer" type="CanvasLayer" parent="."] layer = 10 [node name="ChatUI" parent="UILayer" instance=ExtResource("5_chatui")] [node name="PlayerHud" parent="UILayer" instance=ExtResource("6_playerhud")] [node name="FriendListPanel" parent="UILayer" instance=ExtResource("7_friendpanel")] [node name="SettingsPanel" parent="UILayer" instance=ExtResource("8_settingspanel")] [node name="StageBackdrop" type="ColorRect" parent="."] z_index = -200 offset_left = -2000.0 offset_top = -1400.0 offset_right = 2000.0 offset_bottom = 1400.0 color = Color(0.118, 0.149, 0.18, 1) [node name="RoomBase" type="Sprite2D" parent="."] z_index = -100 texture_filter = 2 scale = Vector2(0.7, 0.7) texture = ExtResource("2_room_base") [node name="YSortWorld" type="Node2D" parent="."] y_sort_enabled = true [node name="Characters" type="Node2D" parent="YSortWorld"] y_sort_enabled = true [node name="Players" type="Node2D" parent="YSortWorld/Characters"] y_sort_enabled = true [node name="Player" parent="YSortWorld/Characters/Players" instance=ExtResource("3_player")] position = Vector2(0, 217) [node name="StaticCollision" type="Node2D" parent="."] [node name="RoomBoundary" type="StaticBody2D" parent="StaticCollision"] [node name="TopWall" type="CollisionShape2D" parent="StaticCollision/RoomBoundary"] position = Vector2(0, -210) shape = SubResource("Shape_TopWall") [node name="LeftWall" type="CollisionShape2D" parent="StaticCollision/RoomBoundary"] position = Vector2(-483, 14) shape = SubResource("Shape_LeftWall") [node name="RightWall" type="CollisionShape2D" parent="StaticCollision/RoomBoundary"] position = Vector2(483, 14) shape = SubResource("Shape_RightWall") [node name="InteractionAreas" type="Node2D" parent="."] [node name="ExitToSquareArea" type="Area2D" parent="InteractionAreas"] position = Vector2(0, 273) script = ExtResource("4_portal") targetSceneName = "square" targetSpawnName = "NeighborhoodTeleport" [node name="CollisionShape2D" type="CollisionShape2D" parent="InteractionAreas/ExitToSquareArea"] shape = SubResource("Shape_ExitPortal") [node name="Markers" type="Node2D" parent="."] [node name="DefaultSpawn" type="Marker2D" parent="Markers"] position = Vector2(0, 200) [node name="FromNeighborhood" type="Marker2D" parent="Markers"] position = Vector2(0, 214)