fix: align interaction anchors with collision areas
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@@ -85,7 +85,7 @@ func _resolve_anchor() -> Node2D:
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return explicit_anchor
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return _host
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func _first_enabled_collision_shape(anchor: Node2D) -> CollisionShape2D:
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func _first_enabled_collision_shape(anchor: Node) -> CollisionShape2D:
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var direct_shape: CollisionShape2D = anchor as CollisionShape2D
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if direct_shape != null and not direct_shape.disabled and direct_shape.shape != null:
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return direct_shape
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@@ -93,4 +93,8 @@ func _first_enabled_collision_shape(anchor: Node2D) -> CollisionShape2D:
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var collision_shape: CollisionShape2D = child as CollisionShape2D
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if collision_shape != null and not collision_shape.disabled and collision_shape.shape != null:
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return collision_shape
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for child: Node in anchor.get_children():
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var nested_shape: CollisionShape2D = _first_enabled_collision_shape(child)
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if nested_shape != null:
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return nested_shape
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return null
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@@ -117,9 +117,6 @@ size = Vector2(180, 160)
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[sub_resource type="RectangleShape2D" id="Shape_NoticeBoard"]
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size = Vector2(123, 88)
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[sub_resource type="RectangleShape2D" id="Shape_WelcomeBoard"]
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size = Vector2(97.5, 95)
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[node name="Square" type="Node2D" unique_id=1071968945]
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script = ExtResource("43_square")
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@@ -1237,15 +1234,6 @@ script = ExtResource("28_notice")
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position = Vector2(-59.5, 19)
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shape = SubResource("Shape_NoticeBoard")
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[node name="WelcomeBoardArea" type="Area2D" parent="InteractionAreas" unique_id=1460340742]
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position = Vector2(707.5, 575)
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collision_layer = 0
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collision_mask = 0
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[node name="CollisionShape2D" type="CollisionShape2D" parent="InteractionAreas/WelcomeBoardArea" unique_id=123982451]
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position = Vector2(-159.25, -10.5)
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shape = SubResource("Shape_WelcomeBoard")
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[node name="BlockoutDebug" type="Node2D" parent="." unique_id=932099081]
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visible = false
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