From 28c5e5ccfbdd24fecd405505d596b338f9c3a27d Mon Sep 17 00:00:00 2001 From: xiangwang Date: Sat, 1 Aug 2026 22:42:54 +0800 Subject: [PATCH] fix: configure Chinese font across all UI --- project.godot | 4 ++++ scenes/ui/PlayerHud.tscn | 4 +++- 2 files changed, 7 insertions(+), 1 deletion(-) diff --git a/project.godot b/project.godot index 032e133..4335e80 100644 --- a/project.godot +++ b/project.godot @@ -40,6 +40,10 @@ window/size/viewport_height=1440 window/stretch/mode="canvas_items" window/stretch/aspect="expand" +[gui] + +theme/custom_font="res://assets/fonts/msyh.ttc" + [input] move_left={ diff --git a/scenes/ui/PlayerHud.tscn b/scenes/ui/PlayerHud.tscn index 55790f8..eb6e137 100644 --- a/scenes/ui/PlayerHud.tscn +++ b/scenes/ui/PlayerHud.tscn @@ -1,6 +1,7 @@ -[gd_scene load_steps=2 format=3] +[gd_scene load_steps=3 format=3] [ext_resource type="Script" path="res://scenes/ui/PlayerHud.gd" id="1"] +[ext_resource type="Theme" path="res://assets/ui/world_text_theme.tres" id="2_theme"] [node name="PlayerHud" type="Control"] layout_mode = 3 @@ -10,4 +11,5 @@ anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 mouse_filter = 2 +theme = ExtResource("2_theme") script = ExtResource("1")