forked from datawhale/whale-town-front
fix: 修复交互与通知板问题
- 修复Z轴逻辑调整精灵与物品的排序 - 渲染前强制 content_container.modulate.a = 1.0,避免内容区被透明度状态卡住导致看起来空白
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@@ -11,4 +11,4 @@ texture = ExtResource("1_jrtph")
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
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position = Vector2(152, 16)
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polygon = PackedVector2Array(-456, -48, -192, -48, -192, -112, -120, -112, -120, -56, 168, -48, 168, -696, -472, -688, -472, -48)
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polygon = PackedVector2Array(-456, -48, -192, -48, -192, -72, -152, -72, -120, -72, -120, -56, 168, -48, 168, -696, -472, -688, -472, -48)
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