forked from datawhale/whale-town-front
fix:修复代码警告和UID冲突问题
- 更新 ProjectPaths.gd 中的路径引用,适配新的目录结构 - 修复 SceneManager.gd 中的场景路径问题 - 更新 project.godot 配置,修复 AutoLoad 路径 - 修复 MainScene 相关文件的 UID 冲突 - 解决代码中的路径引用警告
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@@ -113,4 +113,4 @@ func _input(event):
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get_tree().quit()
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GameState.MAIN_GAME:
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# 在游戏中按ESC可能显示菜单或返回登录
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show_auth_scene()
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show_auth_scene()
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@@ -1 +1 @@
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uid://blp30m0tuach8
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uid://cn2xjgj3h847p
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@@ -1,28 +1,14 @@
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[gd_scene load_steps=4 format=3 uid="uid://4ptgx76y83mx"]
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[gd_scene load_steps=3 format=3 uid="uid://21a49e14a0c58d7941d04142a5bf9ddc"]
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[ext_resource type="Texture2D" uid="uid://bx17oy8lvaca4" path="res://assets/ui/auth/bg_auth_scene.png" id="1_background"]
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[ext_resource type="PackedScene" uid="uid://by7m8snb4xllf" path="res://UI/Windows/LoginWindow.tscn" id="2_main"]
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[ext_resource type="Script" uid="uid://blp30m0tuach8" path="res://Scenes/Maps/MainScene.gd" id="3_script"]
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[ext_resource type="Script" path="res://scenes/maps/MainScene.gd" id="1_script"]
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[ext_resource type="PackedScene" uid="uid://by7m8snb4xllf" path="res://scenes/ui/LoginWindow.tscn" id="2_main"]
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[node name="Main" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("3_script")
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[node name="BackgroundImage" type="TextureRect" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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texture = ExtResource("1_background")
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expand_mode = 1
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stretch_mode = 6
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script = ExtResource("1_script")
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[node name="AuthScene" parent="." instance=ExtResource("2_main")]
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layout_mode = 1
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@@ -33,24 +19,12 @@ layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="UIOverlay" type="ColorRect" parent="MainGameUI"]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0, 0, 0, 0.3)
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[node name="TopBar" type="Panel" parent="MainGameUI"]
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layout_mode = 1
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anchors_preset = 10
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anchor_right = 1.0
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offset_bottom = 60.0
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grow_horizontal = 2
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[node name="HBoxContainer" type="HBoxContainer" parent="MainGameUI/TopBar"]
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layout_mode = 1
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@@ -61,26 +35,16 @@ offset_left = 20.0
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offset_top = 10.0
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offset_right = -20.0
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offset_bottom = -10.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="WelcomeLabel" type="Label" parent="MainGameUI/TopBar/HBoxContainer"]
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layout_mode = 2
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size_flags_horizontal = 3
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theme_override_colors/font_color = Color(1, 1, 1, 1)
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text = "🐋 欢迎来到鲸鱼镇!"
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vertical_alignment = 1
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[node name="UserLabel" type="Label" parent="MainGameUI/TopBar/HBoxContainer"]
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layout_mode = 2
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theme_override_colors/font_color = Color(1, 1, 1, 1)
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text = "当前用户: [用户名]"
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horizontal_alignment = 2
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size_flags_horizontal = 3
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text = "当前用户: "
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vertical_alignment = 1
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[node name="LogoutButton" type="Button" parent="MainGameUI/TopBar/HBoxContainer"]
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layout_mode = 2
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text = "退出"
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text = "登出"
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[node name="MainContent" type="Control" parent="MainGameUI"]
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layout_mode = 1
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@@ -88,80 +52,29 @@ anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_top = 60.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="CenterContainer" type="CenterContainer" parent="MainGameUI/MainContent"]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="VBoxContainer" type="VBoxContainer" parent="MainGameUI/MainContent/CenterContainer"]
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custom_minimum_size = Vector2(600, 400)
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layout_mode = 2
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[node name="GameTitle" type="Label" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer"]
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layout_mode = 2
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theme_override_colors/font_color = Color(1, 1, 1, 1)
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theme_override_font_sizes/font_size = 24
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text = "🏘️ 鲸鱼镇主界面"
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horizontal_alignment = 1
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[node name="HSeparator" type="HSeparator" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer"]
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layout_mode = 2
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[node name="GameMenuGrid" type="GridContainer" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer"]
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layout_mode = 2
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size_flags_vertical = 3
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columns = 2
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[node name="ExploreButton" type="Button" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer/GameMenuGrid"]
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custom_minimum_size = Vector2(280, 80)
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layout_mode = 2
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text = "🗺️ 探索小镇"
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[node name="InventoryButton" type="Button" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer/GameMenuGrid"]
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custom_minimum_size = Vector2(280, 80)
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layout_mode = 2
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text = "🎒 背包物品"
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[node name="ShopButton" type="Button" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer/GameMenuGrid"]
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custom_minimum_size = Vector2(280, 80)
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layout_mode = 2
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text = "🏪 商店购物"
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[node name="FriendsButton" type="Button" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer/GameMenuGrid"]
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custom_minimum_size = Vector2(280, 80)
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layout_mode = 2
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text = "👥 好友列表"
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[node name="HSeparator2" type="HSeparator" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer"]
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layout_mode = 2
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[node name="StatusPanel" type="Panel" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer"]
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custom_minimum_size = Vector2(0, 120)
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layout_mode = 2
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custom_minimum_size = Vector2(400, 150)
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[node name="StatusContainer" type="VBoxContainer" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer/StatusPanel"]
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[node name="StatusContainer" type="MarginContainer" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer/StatusPanel"]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_left = 20.0
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offset_top = 10.0
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offset_top = 20.0
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offset_right = -20.0
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offset_bottom = -10.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="StatusTitle" type="Label" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer/StatusPanel/StatusContainer"]
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layout_mode = 2
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theme_override_colors/font_color = Color(1, 1, 1, 1)
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text = "📊 玩家状态"
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horizontal_alignment = 1
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offset_bottom = -20.0
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[node name="StatusGrid" type="GridContainer" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer/StatusPanel/StatusContainer"]
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layout_mode = 2
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@@ -169,20 +82,40 @@ columns = 2
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[node name="LevelLabel" type="Label" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer/StatusPanel/StatusContainer/StatusGrid"]
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layout_mode = 2
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theme_override_colors/font_color = Color(1, 1, 1, 1)
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text = "等级: 1"
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[node name="CoinsLabel" type="Label" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer/StatusPanel/StatusContainer/StatusGrid"]
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layout_mode = 2
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theme_override_colors/font_color = Color(1, 1, 1, 1)
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text = "金币: 100"
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[node name="ExpLabel" type="Label" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer/StatusPanel/StatusContainer/StatusGrid"]
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layout_mode = 2
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theme_override_colors/font_color = Color(1, 1, 1, 1)
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text = "经验: 0/100"
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[node name="EnergyLabel" type="Label" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer/StatusPanel/StatusContainer/StatusGrid"]
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layout_mode = 2
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theme_override_colors/font_color = Color(1, 1, 1, 1)
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text = "体力: 100/100"
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[node name="GameMenuGrid" type="GridContainer" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer"]
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layout_mode = 2
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columns = 2
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[node name="ExploreButton" type="Button" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer/GameMenuGrid"]
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layout_mode = 2
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custom_minimum_size = Vector2(150, 50)
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text = "🗺️ 探索小镇"
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[node name="InventoryButton" type="Button" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer/GameMenuGrid"]
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layout_mode = 2
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custom_minimum_size = Vector2(150, 50)
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text = "🎒 背包"
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[node name="ShopButton" type="Button" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer/GameMenuGrid"]
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layout_mode = 2
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custom_minimum_size = Vector2(150, 50)
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text = "🏪 商店"
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[node name="FriendsButton" type="Button" parent="MainGameUI/MainContent/CenterContainer/VBoxContainer/GameMenuGrid"]
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layout_mode = 2
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custom_minimum_size = Vector2(150, 50)
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text = "👥 好友"
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