scene:创建草地瓦片预制体

- 实现GrassTile组件,支持32x32网格对齐
- 添加自动纹理验证和占位符生成
- 提供网格位置设置和世界坐标转换
- 包含位置变化信号和调试功能
This commit is contained in:
2026-01-03 22:30:03 +08:00
parent 7a6e5be4f8
commit ced69fd4b6
2 changed files with 132 additions and 0 deletions

View File

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[gd_scene load_steps=3 format=3 uid="uid://bvxqm8n7qwqxe"]
[ext_resource type="Script" path="res://scenes/prefabs/GrassTile.gd" id="1_0x8qm"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_1"]
size = Vector2(32, 32)
[node name="GrassTile" type="Sprite2D"]
texture = SubResource("PlaceholderTexture2D_1")
script = ExtResource("1_0x8qm")