309 lines
103 KiB
JavaScript
309 lines
103 KiB
JavaScript
import{_ as s,c as i,o as a,a4 as n}from"./chunks/framework.DtvhUNIn.js";const F=JSON.parse('{"title":"7.增大距离","description":"","frontmatter":{},"headers":[],"relativePath":"技术资源汇总(杭电支持版)/3.编程思维体系构建/3.4.6.7.增大距离.md","filePath":"技术资源汇总(杭电支持版)/3.编程思维体系构建/3.4.6.7.增大距离.md"}'),h={name:"技术资源汇总(杭电支持版)/3.编程思维体系构建/3.4.6.7.增大距离.md"},k=n(`<h1 id="_7-增大距离" tabindex="-1">7.增大距离 <a class="header-anchor" href="#_7-增大距离" aria-label="Permalink to "7.增大距离""></a></h1><p><em>一个典型的冒险包含许多谜题。众所周知,<a href="https://en.wikipedia.org/wiki/Infocom" target="_blank" rel="noreferrer">Infocom</a>的冒险很难完成。解决每个难题可能需要数周甚至数月的反复试验。</em></p><p><em>当玩家操纵角色失败后,如果只是返回“你不能这么操作”来回应玩家,会很 nt,很没意思。</em></p><p><em>它忽略了电脑游戏的一个重要方面,而这也是生活本身的一部分:玩家必须从错误中吸取教训。</em></p><p>当你的游戏反复输入东西都是,你不能这样做的时候,会显得很无聊的。</p><p><em>冒险游戏至少应该做的是解释为什么玩家的命令无法完成:“你不能这样做,因为......”这有助于使虚拟世界更具说服力,故事更可信,游戏更有趣。</em></p><p>我们已经付出了相当大的努力让游戏解释<strong>为什么</strong>某些命令是无效的。只需看看<em>名词.c,inventory.c,location.c</em>,<em>move.c</em>中的许多<em>printf</em>调用。但随着游戏变得越来越复杂,这正成为一个相当大的负担。我们需要一种更结构化的方法来检测和处理错误情况。这就是我们在本章中将要讨论的内容。</p><p>大多数命令对一个或多个对象进行操作,例如:</p><ul><li>玩家拿起一件物品,然后把它交给另一个 NPC。</li><li>玩家沿着一条通道到另一个位置。</li></ul><p>首先要检查的(在<a href="http://en.wikipedia.org/wiki/Parsing" target="_blank" rel="noreferrer">解析器</a>捕获检测是否会有明显<a href="http://en.wikipedia.org/wiki/Typographical_error" target="_blank" rel="noreferrer">拼写错误</a>之后)是这些对象<strong>是否存在</strong>;</p><p>失败应该导致类似“这里没有...“或”你看不到任何东西...”等文字出现。在本章中,我们将构建一个通用函数,每个命令都可以使用它来找出玩家是否在可及的范围内。</p><p>你可能认为我们只需要区分两种情况:对象在这里,或者它不在这里。</p><p>但是许多命令需要更多的渐变,而不仅仅是“这里”和“不在这里”。例子:</p><ul><li>要使用武器或工具,玩家必须持有它;仅仅在现场存在是不够的。</li><li>你不能放下一个你没拿起来的道具,也不能拿起一个已经有的东西</li><li>如果你跟商人买东西的时候,他店里东西你不能随便拿</li></ul><table tabindex="0"><thead><tr><th>distSelf</th><th>对象是玩家</th><th>object == player</th></tr></thead><tbody><tr><td>distHeld</td><td>玩家持有物体</td><td>object->location == player</td></tr><tr><td>distHeldContained</td><td>玩家拿着另一个包含该物体的物体(例如袋子)</td><td>object->location != NULL &&<br>object->location->location == player</td></tr><tr><td>distLocation</td><td>对象是玩家的位置</td><td>object == player->location</td></tr><tr><td>distHere</td><td>对象位于玩家的位置</td><td>object->location == player->location</td></tr><tr><td>distHereContained</td><td>一个物体(NPC 或“容器”)存在于玩家的位置,正在拿着另一个物体</td><td>object->location != NULL &&<br>object->location->location == player->location</td></tr><tr><td>distOverthere</td><td>对象是附近的位置</td><td>getPassage(player->location, object) != NULL</td></tr></tbody></table><p>第一种情况(对象是玩家)可能看起来微不足道,但它仍然很重要。例如,命令“examine yourself”<em>不应该</em>返回“这里没有你自己”。</p><p>我试图遵循一个逻辑顺序:附近的事物最高优先级,随后优先级会变低。</p><table tabindex="0"><thead><tr><th>distNotHere</th><th>对象不在这里(或看起来)不在这里</th><th></th></tr></thead><tbody><tr><td>distUnknownObject</td><td>解析器无法识别输入的名词</td><td>object == NULL</td></tr></tbody></table><p>请注意,我们有七种不同的“这里”案例,但只有一种是“不在这里”。这是因为通常,游戏只需要提供有关玩家可以感知的事物的信息。如果它不在这里,那么就没什么可说的了。</p><p>在最左边的列中,我们为每个案例提出了一个符号名称。我们将在名为 <strong>DISTANCE</strong> 的<a href="http://en.wikipedia.org/wiki/Enumerated_type" target="_blank" rel="noreferrer">枚举</a>中收集这些名称。</p><div class="language-c vp-adaptive-theme"><button title="Copy Code" class="copy"></button><span class="lang">c</span><pre class="shiki shiki-themes github-light github-dark vp-code" tabindex="0"><code><span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">typedef</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> enum</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distSelf,</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distHeld,</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distHeldContained,</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distLocation,</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distHere,</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distHereContained,</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distOverthere,</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distNotHere,</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distUnknownObject</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">} DISTANCE;</span></span></code></pre></div><div class="warning custom-block"><p class="custom-block-title">💡 typedef 以及枚举类 enum 之前有接触过吗?没有接触过的话就去学习一下吧。</p></div><p>在最右边的列中,我们为每个情况提出了一个满足条件。通过一些重新洗牌,我们可以很容易地将其转换为计算对象“距离”的函数(从玩家的角度来看):</p><div class="language-c vp-adaptive-theme"><button title="Copy Code" class="copy"></button><span class="lang">c</span><pre class="shiki shiki-themes github-light github-dark vp-code" tabindex="0"><code><span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">DISTANCE </span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">getDistance</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">from</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">to</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">{</span></span>
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<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> return</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> to </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> NULL</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> ?</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distUnknownObject </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">:</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> to </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> from </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">?</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distSelf </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">:</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> to->location </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> from </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">?</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distHeld </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">:</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> to </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> from->location </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">?</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distLocation </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">:</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> to->location </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> from->location </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">?</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distHere </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">:</span></span>
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<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> getPassage</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(from->location, to) </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">!=</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> NULL</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> ?</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distOverthere </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">:</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> to->location </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> NULL</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> ?</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distNotHere </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">:</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> to->location->location </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> from </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">?</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distHeldContained </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">:</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> to->location->location </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> from->location </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">?</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distHereContained </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">:</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distNotHere;</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">}</span></span></code></pre></div><div class="warning custom-block"><p class="custom-block-title">🤔 思考题:</p><p>你是否有其他方法实现这个功能?</p><p>注:自行实验即可</p></div><p>就这样!我们可以调用此函数并对其返回值进行比较。例如,我们在 noun*.c*中有以下代码:</p><div class="language-c vp-adaptive-theme"><button title="Copy Code" class="copy"></button><span class="lang">c</span><pre class="shiki shiki-themes github-light github-dark vp-code" tabindex="0"><code><span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">else</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> if</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> (</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">!</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(obj </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> player </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">||</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> obj </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> player</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">-></span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">location </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">||</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> obj</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">-></span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">location </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> player </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">||</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> obj</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">-></span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">location </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> player</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">-></span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">location </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">||</span></span>
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<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> getPassage</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(player</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">-></span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">location</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, obj) </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">!=</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> NULL</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> ||</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> (obj</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">-></span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">location </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">!=</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> NULL</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> &&</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> (obj</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">-></span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">location</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">-></span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">location </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> player </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">||</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> obj</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">-></span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">location</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">-></span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">location </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> player</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">-></span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">location))))</span></span></code></pre></div><p>现在,我们可以用适当的距离检查替换每个子条件:</p><div class="language-c vp-adaptive-theme"><button title="Copy Code" class="copy"></button><span class="lang">c</span><pre class="shiki shiki-themes github-light github-dark vp-code" tabindex="0"><code><span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">else</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> if</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> (</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">!</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">getDistance</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(player, obj) </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distSelf </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">||</span></span>
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<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> getDistance</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(player, obj) </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distLocation </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">||</span></span>
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<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> getDistance</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(player, obj) </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distHeld </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">||</span></span>
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<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> getDistance</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(player, obj) </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distHere </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">||</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> getDistance</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(player, obj) </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distOverthere </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">||</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> getDistance</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(player, obj) </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distHeldContained </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">||</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> getDistance</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(player, obj) </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distHereContained))</span></span></code></pre></div><p>这可以简化为:</p><div class="language-c vp-adaptive-theme"><button title="Copy Code" class="copy"></button><span class="lang">c</span><pre class="shiki shiki-themes github-light github-dark vp-code" tabindex="0"><code><span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">else</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> if</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> (</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">getDistance</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(player, obj) </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">>=</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distNotHere)</span></span></code></pre></div><div class="warning custom-block"><p class="custom-block-title">🤔 尝试理解一下这样做的意义</p></div><p>这只是一个例子,让你对这个概念有所了解;您将在下面找到<em>noun.c</em>的实际实现,看起来略有不同。</p><p>是时候把事情落实到位了。枚举 <em>DISTANCE</em> 和函数 <em>getDistance</em> 的定义被添加到 <em>misc.h</em> 和 <em>misc.c</em> 中,因为我们将在多个模块中使用它们。</p><h2 id="misc-h" tabindex="-1">misc.h <a class="header-anchor" href="#misc-h" aria-label="Permalink to "misc.h""></a></h2><div class="language-c vp-adaptive-theme"><button title="Copy Code" class="copy"></button><span class="lang">c</span><pre class="shiki shiki-themes github-light github-dark vp-code" tabindex="0"><code><span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">typedef</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> enum</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distSelf,</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distHeld,</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distHeldContained,</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distLocation,</span></span>
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||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distHere,</span></span>
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||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distHereContained,</span></span>
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distOverthere,</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distNotHere,</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distUnknownObject</span></span>
|
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<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">} DISTANCE;</span></span>
|
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<span class="line"></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">extern</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> bool</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> isHolding</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">container</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">obj</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">);</span></span>
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||
<span class="line"><span style="--shiki-light:#6A737D;--shiki-dark:#6A737D;"> //是否持有物体</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">extern</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">getPassage</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">from</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">to</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">);</span></span>
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<span class="line"><span style="--shiki-light:#6A737D;--shiki-dark:#6A737D;"> //获取通道</span></span>
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||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">extern</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> DISTANCE </span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">getDistance</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">from</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">to</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">);</span></span>
|
||
<span class="line"><span style="--shiki-light:#6A737D;--shiki-dark:#6A737D;"> //计算距离</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">extern</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">actorHere</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">void</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">);</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">extern</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> int</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> listObjectsAtLocation</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">location</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">);</span></span></code></pre></div><h2 id="misc-c" tabindex="-1">misc.c <a class="header-anchor" href="#misc-c" aria-label="Permalink to "misc.c""></a></h2><div class="language-c vp-adaptive-theme"><button title="Copy Code" class="copy"></button><span class="lang">c</span><pre class="shiki shiki-themes github-light github-dark vp-code" tabindex="0"><code><span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">#include</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;"> <stdbool.h></span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">#include</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;"> <stdio.h></span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">#include</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;"> "object.h"</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">#include</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;"> "misc.h"</span></span>
|
||
<span class="line"></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">bool</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> isHolding</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">container</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">obj</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">{</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> return</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> obj </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">!=</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> NULL</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> &&</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> obj->location </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> container;</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">}</span></span>
|
||
<span class="line"></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">getPassage</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">from</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">to</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">{</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> if</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> (from </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">!=</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> NULL</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> &&</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> to </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">!=</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> NULL</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">obj;</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> for</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> (obj </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">=</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> objs; obj </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"><</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> endOfObjs; obj</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">++</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> if</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> (</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">isHolding</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(from, obj) </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">&&</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> obj->destination </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> to)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> return</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> obj;</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> return</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> NULL</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">;</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">}</span></span>
|
||
<span class="line"></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">DISTANCE </span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">getDistance</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">from</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">to</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">{</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> return</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> to </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> NULL</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> ?</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distUnknownObject </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">:</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> to </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> from </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">?</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distSelf </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">:</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> isHolding</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(from, to) </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">?</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distHeld </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">:</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> isHolding</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(to, from) </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">?</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distLocation </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">:</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> isHolding</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(from->location, to) </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">?</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distHere </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">:</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> isHolding</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(from, to->location) </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">?</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distHeldContained </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">:</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> isHolding</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(from->location, to->location) </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">?</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distHereContained </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">:</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> getPassage</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(from->location, to) </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">!=</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> NULL</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> ?</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distOverthere </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">:</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distNotHere;</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">}</span></span>
|
||
<span class="line"></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">actorHere</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">void</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">{</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">obj;</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> for</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> (obj </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">=</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> objs; obj </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"><</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> endOfObjs; obj</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">++</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> if</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> (</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">isHolding</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(player->location, obj) </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">&&</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> obj </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> guard)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> return</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> obj;</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> return</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> NULL</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">;</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">}</span></span>
|
||
<span class="line"></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">int</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> listObjectsAtLocation</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">location</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">{</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> int</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> count </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">=</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> 0</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">;</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">obj;</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> for</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> (obj </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">=</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> objs; obj </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"><</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> endOfObjs; obj</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">++</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> if</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> (obj </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">!=</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> player </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">&&</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> isHolding</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(location, obj))</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> if</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> (count</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">++</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> ==</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> 0</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> printf</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"You see:</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">\\n</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">);</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> printf</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">%s\\n</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, obj->description);</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> return</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> count;</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">}</span></span></code></pre></div><p>注意:isHolding 这个函数之后我们将在各个地方使用</p><h2 id="location-h" tabindex="-1">location.h <a class="header-anchor" href="#location-h" aria-label="Permalink to "location.h""></a></h2><div class="language-c vp-adaptive-theme"><button title="Copy Code" class="copy"></button><span class="lang">c</span><pre class="shiki shiki-themes github-light github-dark vp-code" tabindex="0"><code><span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">extern</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> void</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> executeLook</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">const</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> char</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> *</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">noun</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">);</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">extern</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> void</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> executeGo</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">const</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> char</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> *</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">noun</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">);</span></span></code></pre></div><p>在函数 <em>executeGo</em> 中,我们可以用检查距离来替换大多数 <em>if</em> 条件。</p><h2 id="location-c" tabindex="-1">location.c <a class="header-anchor" href="#location-c" aria-label="Permalink to "location.c""></a></h2><div class="language-c vp-adaptive-theme"><button title="Copy Code" class="copy"></button><span class="lang">c</span><pre class="shiki shiki-themes github-light github-dark vp-code" tabindex="0"><code><span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">#include</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;"> <stdbool.h></span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">#include</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;"> <stdio.h></span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">#include</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;"> <string.h></span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">#include</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;"> "object.h"</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">#include</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;"> "misc.h"</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">#include</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;"> "noun.h"</span></span>
|
||
<span class="line"></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">void</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> executeLook</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">const</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> char</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> *</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">noun</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">{</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> if</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> (noun </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">!=</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> NULL</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> &&</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> strcmp</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(noun, </span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"around"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">) </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> 0</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> printf</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"You are in </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">%s</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">.</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">\\n</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, player->location->description);</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> listObjectsAtLocation</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(player->location);</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> else</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> printf</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"I don't understand what you want to see.</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">\\n</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">);</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">}</span></span>
|
||
<span class="line"></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">void</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> executeGo</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">const</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> char</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> *</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">noun</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">{</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">obj </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">=</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> getVisible</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"where you want to go"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, noun);</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> switch</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> (</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">getDistance</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(player, obj))</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> case</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distOverthere:</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> printf</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"OK.</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">\\n</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">);</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> player->location </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">=</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> obj;</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> executeLook</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"around"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">);</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> break</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">;</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> case</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distNotHere:</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> printf</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"You don't see any </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">%s</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;"> here.</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">\\n</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, noun);</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> break</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">;</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> case</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distUnknownObject:</span></span>
|
||
<span class="line"><span style="--shiki-light:#6A737D;--shiki-dark:#6A737D;"> // already handled by getVisible</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> break</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">;</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> default</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">:</span></span>
|
||
<span class="line"><span style="--shiki-light:#6A737D;--shiki-dark:#6A737D;"> //上述情况均为出现</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> if</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> (obj</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">-></span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">destination </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">!=</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> NULL</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> printf</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"OK.</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">\\n</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">);</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> player->location </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">=</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> obj->destination;</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> executeLook</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"around"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">);</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> else</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> printf</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"You can't get much closer than this.</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">\\n</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">);</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">}</span></span></code></pre></div><div class="warning custom-block"><p class="custom-block-title">🤔 思考题:你能否为 switch 函数增加更多 case 来完善判断条件?</p></div><p>函数 <em>executeGet</em> 也是如此。</p><h2 id="inventory-h" tabindex="-1"><strong>inventory.h</strong> <a class="header-anchor" href="#inventory-h" aria-label="Permalink to "**inventory.h**""></a></h2><div class="language-c vp-adaptive-theme"><button title="Copy Code" class="copy"></button><span class="lang">c</span><pre class="shiki shiki-themes github-light github-dark vp-code" tabindex="0"><code><span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">extern</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> void</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> executeGet</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">const</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> char</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> *</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">noun</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">);</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">extern</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> void</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> executeDrop</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">const</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> char</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> *</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">noun</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">);</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">extern</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> void</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> executeAsk</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">const</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> char</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> *</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">noun</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">);</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">extern</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> void</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> executeGive</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">const</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> char</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> *</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">noun</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">);</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">extern</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> void</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> executeInventory</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">void</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">);</span></span></code></pre></div><h2 id="inventory-c" tabindex="-1"><strong>inventory.c</strong> <a class="header-anchor" href="#inventory-c" aria-label="Permalink to "**inventory.c**""></a></h2><div class="language-c vp-adaptive-theme"><button title="Copy Code" class="copy"></button><span class="lang">c</span><pre class="shiki shiki-themes github-light github-dark vp-code" tabindex="0"><code><span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">#include</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;"> <stdbool.h></span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">#include</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;"> <stdio.h></span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">#include</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;"> "object.h"</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">#include</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;"> "misc.h"</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">#include</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;"> "noun.h"</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">#include</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;"> "move.h"</span></span>
|
||
<span class="line"></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">void</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> executeGet</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">const</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> char</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> *</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">noun</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">{</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">obj </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">=</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> getVisible</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"what you want to get"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, noun);</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> switch</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> (</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">getDistance</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(player, obj))</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> case</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distSelf:</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> printf</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"You should not be doing that to yourself.</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">\\n</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">);</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> break</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">;</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> case</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distHeld:</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> printf</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"You already have </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">%s</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">.</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">\\n</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, obj</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">-></span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">description</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">);</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> break</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">;</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> case</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distOverthere:</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> printf</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"Too far away, move closer please.</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">\\n</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">);</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> break</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">;</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> case</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> distUnknownObject:</span></span>
|
||
<span class="line"><span style="--shiki-light:#6A737D;--shiki-dark:#6A737D;"> // already handled by getVisible</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> break</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">;</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> default</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">:</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> if</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> (obj</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">-></span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">location </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> guard)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> printf</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"You should ask </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">%s</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;"> nicely.</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">\\n</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, obj->location->description);</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> else</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> moveObject</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(obj, player);</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">}</span></span>
|
||
<span class="line"></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">void</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> executeDrop</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">const</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> char</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> *</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">noun</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">{</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> moveObject</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">getPossession</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(player, </span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"drop"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, noun), player->location);</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">}</span></span>
|
||
<span class="line"></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">void</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> executeAsk</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">const</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> char</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> *</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">noun</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">{</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> moveObject</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">getPossession</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">actorHere</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(), </span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"ask"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, noun), player);</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">}</span></span>
|
||
<span class="line"></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">void</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> executeGive</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">const</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> char</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> *</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">noun</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">{</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> moveObject</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">getPossession</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(player, </span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"give"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, noun), </span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">actorHere</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">());</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">}</span></span>
|
||
<span class="line"></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">void</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> executeInventory</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">void</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">{</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> if</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> (</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">listObjectsAtLocation</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(player) </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> 0</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> printf</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"You are empty-handed.</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">\\n</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">);</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">}</span></span></code></pre></div><p>最后,我们将调整 noun*.c<em>中的约束。我们正在向函数</em>getObject*添加两个参数,以便找到特定名词的匹配项,同时忽略任何被认为不存在的对象。这将在下一章中得到真正的回报,我们将在下一章中介绍具有相同标签的不同对象。</p><h2 id="noun-h" tabindex="-1">noun.h <a class="header-anchor" href="#noun-h" aria-label="Permalink to "noun.h""></a></h2><div class="language-c vp-adaptive-theme"><button title="Copy Code" class="copy"></button><span class="lang">c</span><pre class="shiki shiki-themes github-light github-dark vp-code" tabindex="0"><code><span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">extern</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">getVisible(</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">const</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> char</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> *</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">intention, </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">const</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> char</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> *</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">noun);</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">extern</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">getPossession(OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">from, </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">const</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> char</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> *</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">verb, </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">const</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> char</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> *</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">noun);</span></span></code></pre></div><h2 id="noun-c" tabindex="-1">noun.c <a class="header-anchor" href="#noun-c" aria-label="Permalink to "noun.c""></a></h2><div class="language-c vp-adaptive-theme"><button title="Copy Code" class="copy"></button><span class="lang">c</span><pre class="shiki shiki-themes github-light github-dark vp-code" tabindex="0"><code><span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">#include</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;"> <stdbool.h></span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">#include</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;"> <stdio.h></span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">#include</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;"> <string.h></span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">#include</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;"> "object.h"</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">#include</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;"> "misc.h"</span></span>
|
||
<span class="line"></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">static</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> bool</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> objectHasTag</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">obj</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">const</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> char</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> *</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">noun</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">{</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> return</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> noun </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">!=</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> NULL</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> &&</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> *</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">noun </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">!=</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;"> '</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">\\0</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">'</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> &&</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> strcmp</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(noun, obj->tag) </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> 0</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">;</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">}</span></span>
|
||
<span class="line"></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">static</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">getObject</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">const</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> char</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> *</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">noun</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">from</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, DISTANCE </span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">maxDistance</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">{</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">obj, </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">res </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">=</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> NULL</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">;</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> for</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> (obj </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">=</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> objs; obj </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"><</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> endOfObjs; obj</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">++</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> if</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> (</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">objectHasTag</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(obj, noun) </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">&&</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> getDistance</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(from, obj) </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"><=</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> maxDistance)</span></span>
|
||
<span class="line"><span style="--shiki-light:#6A737D;--shiki-dark:#6A737D;"> //只考虑与对象距离小于或等于最大距离的物体</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> res </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">=</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> obj;</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> return</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> res;</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">}</span></span>
|
||
<span class="line"></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">getVisible</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">const</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> char</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> *</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">intention</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">const</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> char</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> *</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">noun</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">{</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">obj </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">=</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> getObject</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(noun, player, distOverthere);</span></span>
|
||
<span class="line"><span style="--shiki-light:#6A737D;--shiki-dark:#6A737D;"> //玩家看不到的自动忽略</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> if</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> (obj </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> NULL</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> if</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> (</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">getObject</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(noun, player, distNotHere) </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> NULL</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> printf</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"I don't understand </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">%s</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">.</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">\\n</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, intention);</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> else</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> printf</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"You don't see any </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">%s</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;"> here.</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">\\n</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, noun);</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> return</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> obj;</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">}</span></span>
|
||
<span class="line"></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">getPossession</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">from</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">const</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> char</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> *</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">verb</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">const</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> char</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> *</span><span style="--shiki-light:#E36209;--shiki-dark:#FFAB70;">noun</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">{</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> OBJECT </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">*</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">obj </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">=</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> NULL</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">;</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> if</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> (from </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> NULL</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> printf</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"I don't understand who you want to </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">%s</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">.</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">\\n</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, verb);</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> else</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> if</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> ((obj </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">=</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> getObject</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(noun, from, distHeldContained)) </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> NULL</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#6A737D;--shiki-dark:#6A737D;"> //限制范围</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> if</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> (</span><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;">getObject</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(noun, player, distNotHere) </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> NULL</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> printf</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"I don't understand what you want to </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">%s</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">.</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">\\n</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, verb);</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> else</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> if</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> (from </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> player)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> printf</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"You are not holding any </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">%s</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">.</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">\\n</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, noun);</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> else</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> printf</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"There appears to be no </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">%s</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;"> you can get from </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">%s</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">.</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">\\n</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">,</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> noun, from->description);</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> else</span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> if</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> (obj </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">==</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> from)</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> {</span></span>
|
||
<span class="line"><span style="--shiki-light:#6F42C1;--shiki-dark:#B392F0;"> printf</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">(</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"You should not be doing that to </span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">%s</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">.</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;">\\n</span><span style="--shiki-light:#032F62;--shiki-dark:#9ECBFF;">"</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">, obj->description);</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> obj </span><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;">=</span><span style="--shiki-light:#005CC5;--shiki-dark:#79B8FF;"> NULL</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">;</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> }</span></span>
|
||
<span class="line"><span style="--shiki-light:#D73A49;--shiki-dark:#F97583;"> return</span><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;"> obj;</span></span>
|
||
<span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">}</span></span></code></pre></div><div class="warning custom-block"><p class="custom-block-title">🤔 思考题:你能理解什么时候加 const,什么时候不用吗?</p></div><p>在本章中,<em>距离</em>的概念主要用于在游戏可以给用户的不同响应之间进行选择。但是,距离的好处并不局限于<strong>输出</strong>端;它可以同样很好地用于在<strong>输入</strong>端进行改进。在下一章中,我们将使用距离来提高对用户输入的名词的识别。</p><p>输出样例</p><p>Welcome to Little Cave Adventure. You are in an open field. You see: a silver coin a burly guard a cave entrance</p><p>--> go guard You can't get much closer than this.</p><p>--> give silver You are not holding any silver.</p><p>--> ask silver There appears to be no silver you can get from a burly guard.</p><p>--> get silver You pick up a silver coin.</p><p>--> get gold You don't see any gold here.</p><p>--> give silver You give a silver coin to a burly guard.</p><p>--> go cave OK. You are in a little cave. You see: a gold coin an exit</p><p>--> get gold You pick up a gold coin.</p><p>--> give gold There is nobody here to give that to.</p><p>--> quit</p><p>Bye!</p>`,70),l=[k];function t(p,e,E,r,d,g){return a(),i("div",null,l)}const o=s(h,[["render",t]]);export{F as __pageData,o as default};
|