forked from datawhale/whale-town-end
50 lines
1.6 KiB
TypeScript
50 lines
1.6 KiB
TypeScript
import { NestFactory } from '@nestjs/core';
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import { AppModule } from './app.module';
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import { ValidationPipe } from '@nestjs/common';
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import { DocumentBuilder, SwaggerModule } from '@nestjs/swagger';
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async function bootstrap() {
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const app = await NestFactory.create(AppModule);
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// 全局启用校验管道(核心配置)
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app.useGlobalPipes(
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new ValidationPipe({
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whitelist: true, // 过滤掉 DTO 中未定义的字段(比如传了个 `age` 但 DTO 里没有,会自动忽略)
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forbidNonWhitelisted: true, // 若传了未定义的字段,直接报错(防止传多余参数)
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transform: true, // 自动把入参转为 DTO 对应的类型(比如前端传的字符串数字 `'1'` 转为数字 `1`)
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}),
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);
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// 配置Swagger文档
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const config = new DocumentBuilder()
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.setTitle('Pixel Game Server API')
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.setDescription('像素游戏服务器API文档 - 包含用户认证、登录注册等功能')
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.setVersion('1.0.0')
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.addTag('auth', '用户认证相关接口')
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.addBearerAuth(
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{
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type: 'http',
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scheme: 'bearer',
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bearerFormat: 'JWT',
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name: 'JWT',
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description: '请输入JWT token',
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in: 'header',
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},
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'JWT-auth',
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)
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.build();
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const document = SwaggerModule.createDocument(app, config);
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SwaggerModule.setup('api-docs', app, document, {
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swaggerOptions: {
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persistAuthorization: true,
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},
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});
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await app.listen(3000);
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console.log('Pixel Game Server is running on http://localhost:3000');
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console.log('API Documentation is available at http://localhost:3000/api-docs');
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}
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bootstrap();
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