forked from moyin/whale-town-front
- 修复 WebSocketManager/SocketIOClient 函数缩进错误 - 重命名 is_connected() 避免与 Object 基类冲突 - 修复 tscn 文件多余前导空格 - 修复测试文件 GUT 断言函数调用 - 添加 GUT 测试框架
202 lines
5.5 KiB
GDScript
202 lines
5.5 KiB
GDScript
extends Node
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class AwaitLogger:
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var _time_waited = 0.0
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var logger = GutUtils.get_logger()
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var waiting_on = "nothing"
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var logged_initial_message = false
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var wait_log_delay := 1.0
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var disabled = false
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func waited(x):
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_time_waited += x
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if(!logged_initial_message and _time_waited >= wait_log_delay):
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log_it()
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logged_initial_message = true
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func reset():
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_time_waited = 0.0
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logged_initial_message = false
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func log_it():
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if(!disabled):
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var msg = str("--- Awaiting ", waiting_on, " ---")
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logger.wait_msg(msg)
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signal timeout
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signal wait_started
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var await_logger = AwaitLogger.new()
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var _wait_time := 0.0
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var _wait_process_frames := 0
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var _wait_physics_frames := 0
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var _signal_to_wait_on = null
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var _predicate_method = null
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var _waiting_for_predicate_to_be = null
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var _predicate_time_between := 0.0
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var _predicate_time_between_elpased := 0.0
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var _elapsed_time := 0.0
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var _elapsed_frames := 0
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var _did_last_wait_timeout = false
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var did_last_wait_timeout = false :
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get: return _did_last_wait_timeout
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set(val): push_error("Cannot set did_last_wait_timeout")
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func _ready() -> void:
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get_tree().process_frame.connect(_on_tree_process_frame)
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get_tree().physics_frame.connect(_on_tree_physics_frame)
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func _on_tree_process_frame():
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# Count frames here instead of in _process so that tree order never
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# makes a difference and the count/signaling happens outside of
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# _process being called.
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if(_wait_process_frames > 0):
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_elapsed_frames += 1
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if(_elapsed_frames > _wait_process_frames):
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_end_wait()
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func _on_tree_physics_frame():
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# Count frames here instead of in _physics_process so that tree order never
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# makes a difference and the count/signaling happens outside of
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# _physics_process being called.
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if(_wait_physics_frames != 0):
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_elapsed_frames += 1
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if(_elapsed_frames > _wait_physics_frames):
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_end_wait()
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func _physics_process(delta):
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if(is_waiting()):
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await_logger.waited(delta)
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if(_wait_time != 0.0):
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_elapsed_time += delta
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if(_elapsed_time >= _wait_time):
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_end_wait()
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if(_predicate_method != null):
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_predicate_time_between_elpased += delta
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if(_predicate_time_between_elpased >= _predicate_time_between):
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_predicate_time_between_elpased = 0.0
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var result = _predicate_method.call()
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if(_waiting_for_predicate_to_be == false):
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if(typeof(result) != TYPE_BOOL or result != true):
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_end_wait()
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else:
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if(typeof(result) == TYPE_BOOL and result == _waiting_for_predicate_to_be):
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_end_wait()
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func _end_wait():
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await_logger.reset()
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# Check for time before checking for frames so that the extra frames added
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# when waiting on a signal do not cause a false negative for timing out.
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if(_wait_time > 0):
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_did_last_wait_timeout = _elapsed_time >= _wait_time
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elif(_wait_physics_frames > 0):
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_did_last_wait_timeout = _elapsed_frames >= _wait_physics_frames
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elif(_wait_process_frames > 0):
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_did_last_wait_timeout = _elapsed_frames >= _wait_process_frames
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if(_signal_to_wait_on != null and \
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is_instance_valid(_signal_to_wait_on.get_object()) and \
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_signal_to_wait_on.is_connected(_signal_callback)):
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_signal_to_wait_on.disconnect(_signal_callback)
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_wait_process_frames = 0
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_wait_time = 0.0
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_wait_physics_frames = 0
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_signal_to_wait_on = null
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_predicate_method = null
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_elapsed_time = 0.0
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_elapsed_frames = 0
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timeout.emit()
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const ARG_NOT_SET = '_*_argument_*_is_*_not_set_*_'
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func _signal_callback(
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_arg1=ARG_NOT_SET, _arg2=ARG_NOT_SET, _arg3=ARG_NOT_SET,
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_arg4=ARG_NOT_SET, _arg5=ARG_NOT_SET, _arg6=ARG_NOT_SET,
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_arg7=ARG_NOT_SET, _arg8=ARG_NOT_SET, _arg9=ARG_NOT_SET):
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_signal_to_wait_on.disconnect(_signal_callback)
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# DO NOT _end_wait here. For other parts of the test to get the signal that
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# was waited on, we have to wait for another frames. For example, the
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# signal_watcher doesn't get the signal in time if we don't do this.
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_wait_process_frames = 1
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func wait_seconds(x, msg=''):
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await_logger.waiting_on = str(x, " seconds ", msg)
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_did_last_wait_timeout = false
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_wait_time = x
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wait_started.emit()
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func wait_process_frames(x, msg=''):
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await_logger.waiting_on = str(x, " idle frames ", msg)
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_did_last_wait_timeout = false
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_wait_process_frames = x
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wait_started.emit()
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func wait_physics_frames(x, msg=''):
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await_logger.waiting_on = str(x, " physics frames ", msg)
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_did_last_wait_timeout = false
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_wait_physics_frames = x
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wait_started.emit()
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func wait_for_signal(the_signal : Signal, max_time, msg=''):
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await_logger.waiting_on = str("signal ", the_signal.get_name(), " or ", max_time, "s ", msg)
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_did_last_wait_timeout = false
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the_signal.connect(_signal_callback)
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_signal_to_wait_on = the_signal
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_wait_time = max_time
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wait_started.emit()
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func wait_until(predicate_function: Callable, max_time, time_between_calls:=0.0, msg=''):
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await_logger.waiting_on = str("callable to return TRUE or ", max_time, "s. ", msg)
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_predicate_time_between = time_between_calls
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_predicate_method = predicate_function
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_wait_time = max_time
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_waiting_for_predicate_to_be = true
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_predicate_time_between_elpased = 0.0
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_did_last_wait_timeout = false
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wait_started.emit()
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func wait_while(predicate_function: Callable, max_time, time_between_calls:=0.0, msg=''):
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await_logger.waiting_on = str("callable to return FALSE or ", max_time, "s. ", msg)
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_predicate_time_between = time_between_calls
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_predicate_method = predicate_function
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_wait_time = max_time
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_waiting_for_predicate_to_be = false
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_predicate_time_between_elpased = 0.0
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_did_last_wait_timeout = false
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wait_started.emit()
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func is_waiting():
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return _wait_time != 0.0 || \
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_wait_physics_frames != 0 || \
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_wait_process_frames != 0
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