## 🏗️ 主要变更 ### 目录结构重构 - 将 core/ 迁移到 _Core/(框架层) - 将 scenes/ 重构为 Scenes/(玩法层)和 UI/(界面层) - 将 data/ 迁移到 Config/(配置层) - 添加 Assets/ 资源层和 Utils/ 工具层 - 将 scripts/ 迁移到 tools/(开发工具) ### 架构分层 - **_Core/**: 框架层 - 全局单例和管理器 - **Scenes/**: 玩法层 - 游戏场景和实体 - **UI/**: 界面层 - HUD、窗口、对话系统 - **Assets/**: 资源层 - 精灵图、音频、字体 - **Config/**: 配置层 - 游戏配置和本地化 - **Utils/**: 工具层 - 通用辅助脚本 ### 文件更新 - 更新 project.godot 中的所有路径引用 - 更新自动加载脚本路径 - 更新测试文件的引用路径 - 添加 REFACTORING.md 详细说明 - 添加 MIGRATION_COMPLETE.md 迁移完成标记 - 更新 README.md 反映新架构 ### 设计原则 - ✅ 清晰的分层(框架/玩法/界面) - ✅ 场景内聚(脚本紧邻场景文件) - ✅ 组件化设计(可复用组件) - ✅ 职责单一(每个目录职责明确) ## 📋 详细信息 查看 REFACTORING.md 了解完整的重构说明和迁移映射表 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
443 lines
14 KiB
GDScript
443 lines
14 KiB
GDScript
extends Node
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# 网络请求管理器 - 统一处理所有HTTP请求
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# 信号定义
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signal request_completed(request_id: String, success: bool, data: Dictionary)
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signal request_failed(request_id: String, error_type: String, message: String)
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# API配置
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const API_BASE_URL = "https://whaletownend.xinghangee.icu"
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const DEFAULT_TIMEOUT = 30.0
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# 请求类型枚举
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enum RequestType {
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GET,
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POST,
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PUT,
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DELETE,
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PATCH
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}
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# 错误类型枚举
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enum ErrorType {
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NETWORK_ERROR, # 网络连接错误
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TIMEOUT_ERROR, # 请求超时
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PARSE_ERROR, # JSON解析错误
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HTTP_ERROR, # HTTP状态码错误
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BUSINESS_ERROR # 业务逻辑错误
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}
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# 请求状态
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class RequestInfo:
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var id: String
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var url: String
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var method: RequestType
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var headers: PackedStringArray
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var body: String
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var timeout: float
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var start_time: float
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var http_request: HTTPRequest
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var callback: Callable
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func _init(request_id: String, request_url: String, request_method: RequestType,
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request_headers: PackedStringArray = [], request_body: String = "",
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request_timeout: float = DEFAULT_TIMEOUT):
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id = request_id
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url = request_url
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method = request_method
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headers = request_headers
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body = request_body
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timeout = request_timeout
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start_time = Time.get_time_dict_from_system().hour * 3600 + Time.get_time_dict_from_system().minute * 60 + Time.get_time_dict_from_system().second
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# 活动请求管理
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var active_requests: Dictionary = {}
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var request_counter: int = 0
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func _ready():
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print("NetworkManager 已初始化")
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# ============ 公共API接口 ============
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# 发送GET请求
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func get_request(endpoint: String, callback: Callable = Callable(), timeout: float = DEFAULT_TIMEOUT) -> String:
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return send_request(endpoint, RequestType.GET, [], "", callback, timeout)
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# 发送POST请求
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func post_request(endpoint: String, data: Dictionary, callback: Callable = Callable(), timeout: float = DEFAULT_TIMEOUT) -> String:
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var body = JSON.stringify(data)
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var headers = ["Content-Type: application/json"]
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return send_request(endpoint, RequestType.POST, headers, body, callback, timeout)
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# 发送PUT请求
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func put_request(endpoint: String, data: Dictionary, callback: Callable = Callable(), timeout: float = DEFAULT_TIMEOUT) -> String:
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var body = JSON.stringify(data)
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var headers = ["Content-Type: application/json"]
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return send_request(endpoint, RequestType.PUT, headers, body, callback, timeout)
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# 发送DELETE请求
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func delete_request(endpoint: String, callback: Callable = Callable(), timeout: float = DEFAULT_TIMEOUT) -> String:
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return send_request(endpoint, RequestType.DELETE, [], "", callback, timeout)
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# ============ 认证相关API ============
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# 用户登录
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func login(identifier: String, password: String, callback: Callable = Callable()) -> String:
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var data = {
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"identifier": identifier,
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"password": password
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}
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return post_request("/auth/login", data, callback)
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# 验证码登录
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func verification_code_login(identifier: String, verification_code: String, callback: Callable = Callable()) -> String:
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var data = {
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"identifier": identifier,
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"verification_code": verification_code
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}
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return post_request("/auth/verification-code-login", data, callback)
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# 发送登录验证码
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func send_login_verification_code(identifier: String, callback: Callable = Callable()) -> String:
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var data = {"identifier": identifier}
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return post_request("/auth/send-login-verification-code", data, callback)
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# 用户注册
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func register(username: String, password: String, nickname: String, email: String = "",
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email_verification_code: String = "", callback: Callable = Callable()) -> String:
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var data = {
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"username": username,
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"password": password,
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"nickname": nickname
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}
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if email != "":
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data["email"] = email
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if email_verification_code != "":
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data["email_verification_code"] = email_verification_code
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return post_request("/auth/register", data, callback)
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# 发送邮箱验证码
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func send_email_verification(email: String, callback: Callable = Callable()) -> String:
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var data = {"email": email}
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return post_request("/auth/send-email-verification", data, callback)
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# 验证邮箱
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func verify_email(email: String, verification_code: String, callback: Callable = Callable()) -> String:
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var data = {
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"email": email,
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"verification_code": verification_code
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}
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return post_request("/auth/verify-email", data, callback)
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# 获取应用状态
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func get_app_status(callback: Callable = Callable()) -> String:
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return get_request("/", callback)
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# 重新发送邮箱验证码
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func resend_email_verification(email: String, callback: Callable = Callable()) -> String:
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var data = {"email": email}
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return post_request("/auth/resend-email-verification", data, callback)
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# 忘记密码 - 发送重置验证码
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func forgot_password(identifier: String, callback: Callable = Callable()) -> String:
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var data = {"identifier": identifier}
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return post_request("/auth/forgot-password", data, callback)
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# 重置密码
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func reset_password(identifier: String, verification_code: String, new_password: String, callback: Callable = Callable()) -> String:
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var data = {
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"identifier": identifier,
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"verification_code": verification_code,
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"new_password": new_password
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}
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return post_request("/auth/reset-password", data, callback)
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# 修改密码
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func change_password(user_id: String, old_password: String, new_password: String, callback: Callable = Callable()) -> String:
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var data = {
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"user_id": user_id,
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"old_password": old_password,
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"new_password": new_password
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}
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return put_request("/auth/change-password", data, callback)
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# GitHub OAuth登录
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func github_login(github_id: String, username: String, nickname: String, email: String, avatar_url: String = "", callback: Callable = Callable()) -> String:
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var data = {
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"github_id": github_id,
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"username": username,
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"nickname": nickname,
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"email": email
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}
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if avatar_url != "":
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data["avatar_url"] = avatar_url
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return post_request("/auth/github", data, callback)
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# ============ 核心请求处理 ============
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# 发送请求的核心方法
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func send_request(endpoint: String, method: RequestType, headers: PackedStringArray,
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body: String, callback: Callable, timeout: float) -> String:
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# 生成请求ID
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request_counter += 1
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var request_id = "req_" + str(request_counter)
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# 构建完整URL
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var full_url = API_BASE_URL + endpoint
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# 创建HTTPRequest节点
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var http_request = HTTPRequest.new()
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add_child(http_request)
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# 设置超时
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http_request.timeout = timeout
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# 创建请求信息
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var request_info = RequestInfo.new(request_id, full_url, method, headers, body, timeout)
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request_info.http_request = http_request
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request_info.callback = callback
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# 存储请求信息
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active_requests[request_id] = request_info
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# 连接信号
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http_request.request_completed.connect(func(result: int, response_code: int, headers: PackedStringArray, body: PackedByteArray):
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_on_request_completed(request_id, result, response_code, headers, body)
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)
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# 发送请求
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var godot_method = _convert_to_godot_method(method)
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var error = http_request.request(full_url, headers, godot_method, body)
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print("=== 发送网络请求 ===")
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print("请求ID: ", request_id)
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print("URL: ", full_url)
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print("方法: ", RequestType.keys()[method])
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print("Headers: ", headers)
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print("Body: ", body if body.length() < 200 else body.substr(0, 200) + "...")
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print("发送结果: ", error)
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if error != OK:
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print("请求发送失败,错误代码: ", error)
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_handle_request_error(request_id, ErrorType.NETWORK_ERROR, "网络请求发送失败: " + str(error))
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return ""
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return request_id
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# 请求完成回调
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func _on_request_completed(request_id: String, result: int, response_code: int,
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headers: PackedStringArray, body: PackedByteArray):
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print("=== 网络请求完成 ===")
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print("请求ID: ", request_id)
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print("结果: ", result)
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print("状态码: ", response_code)
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print("响应头: ", headers)
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# 获取请求信息
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if not active_requests.has(request_id):
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print("警告: 未找到请求ID ", request_id)
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return
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var request_info = active_requests[request_id]
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var response_text = body.get_string_from_utf8()
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print("响应体长度: ", body.size(), " 字节")
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print("响应内容: ", response_text if response_text.length() < 500 else response_text.substr(0, 500) + "...")
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# 处理网络连接失败
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if response_code == 0:
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_handle_request_error(request_id, ErrorType.NETWORK_ERROR, "网络连接失败,请检查网络连接")
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return
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# 解析JSON响应
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var json = JSON.new()
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var parse_result = json.parse(response_text)
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if parse_result != OK:
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_handle_request_error(request_id, ErrorType.PARSE_ERROR, "服务器响应格式错误")
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return
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var response_data = json.data
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# 处理响应
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_handle_response(request_id, response_code, response_data)
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# 处理响应 - 支持API v1.1.1的状态码
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func _handle_response(request_id: String, response_code: int, data: Dictionary):
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var request_info = active_requests[request_id]
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# 检查业务成功标志
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var success = data.get("success", true) # 默认true保持向后兼容
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var error_code = data.get("error_code", "")
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var message = data.get("message", "")
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# 判断请求是否成功
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var is_success = false
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# HTTP成功状态码且业务成功
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if (response_code >= 200 and response_code < 300) and success:
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is_success = true
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# 特殊情况:206测试模式 - 根据API文档,这是成功的测试模式响应
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elif response_code == 206 and error_code == "TEST_MODE_ONLY":
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is_success = true
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print("🧪 测试模式响应: ", message)
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# 201创建成功
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elif response_code == 201:
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is_success = true
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if is_success:
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print("✅ 请求成功: ", request_id)
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# 发送成功信号
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request_completed.emit(request_id, true, data)
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# 调用回调函数
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if request_info.callback.is_valid():
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request_info.callback.call(true, data, {})
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else:
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print("❌ 请求失败: ", request_id, " - HTTP:", response_code, " 错误码:", error_code, " 消息:", message)
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# 确定错误类型
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var error_type = _determine_error_type(response_code, error_code)
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# 发送失败信号
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request_failed.emit(request_id, ErrorType.keys()[error_type], message)
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# 调用回调函数
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if request_info.callback.is_valid():
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var error_info = {
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"response_code": response_code,
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"error_code": error_code,
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"message": message,
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"error_type": error_type
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}
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request_info.callback.call(false, data, error_info)
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# 清理请求
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_cleanup_request(request_id)
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# 处理请求错误
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func _handle_request_error(request_id: String, error_type: ErrorType, message: String):
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print("❌ 请求错误: ", request_id, " - ", message)
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# 发送错误信号
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request_failed.emit(request_id, ErrorType.keys()[error_type], message)
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# 调用回调函数
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if active_requests.has(request_id):
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var request_info = active_requests[request_id]
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if request_info.callback.is_valid():
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var error_info = {
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"error_type": error_type,
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"message": message
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}
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request_info.callback.call(false, {}, error_info)
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# 清理请求
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_cleanup_request(request_id)
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# 确定错误类型 - 支持更多状态码
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func _determine_error_type(response_code: int, error_code: String) -> ErrorType:
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# 根据错误码判断
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match error_code:
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"SERVICE_UNAVAILABLE":
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return ErrorType.BUSINESS_ERROR
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"TOO_MANY_REQUESTS":
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return ErrorType.BUSINESS_ERROR
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"TEST_MODE_ONLY":
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return ErrorType.BUSINESS_ERROR
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"SEND_EMAIL_VERIFICATION_FAILED", "REGISTER_FAILED":
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# 这些可能是409冲突或其他业务错误
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return ErrorType.BUSINESS_ERROR
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_:
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# 根据HTTP状态码判断
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match response_code:
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409: # 资源冲突
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return ErrorType.BUSINESS_ERROR
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206: # 测试模式
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return ErrorType.BUSINESS_ERROR
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429: # 频率限制
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return ErrorType.BUSINESS_ERROR
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_:
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if response_code >= 400 and response_code < 500:
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return ErrorType.HTTP_ERROR
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elif response_code >= 500:
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return ErrorType.HTTP_ERROR
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else:
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return ErrorType.BUSINESS_ERROR
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# 清理请求资源
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func _cleanup_request(request_id: String):
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if active_requests.has(request_id):
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var request_info = active_requests[request_id]
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# 移除HTTPRequest节点
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if is_instance_valid(request_info.http_request):
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request_info.http_request.queue_free()
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# 从活动请求中移除
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active_requests.erase(request_id)
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print("🧹 清理请求: ", request_id)
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# 转换请求方法
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func _convert_to_godot_method(method: RequestType) -> HTTPClient.Method:
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match method:
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RequestType.GET:
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return HTTPClient.METHOD_GET
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RequestType.POST:
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return HTTPClient.METHOD_POST
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RequestType.PUT:
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return HTTPClient.METHOD_PUT
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RequestType.DELETE:
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return HTTPClient.METHOD_DELETE
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RequestType.PATCH:
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return HTTPClient.METHOD_PATCH
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_:
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return HTTPClient.METHOD_GET
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# ============ 工具方法 ============
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# 取消请求
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func cancel_request(request_id: String) -> bool:
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if active_requests.has(request_id):
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print("🚫 取消请求: ", request_id)
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_cleanup_request(request_id)
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return true
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return false
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# 取消所有请求
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func cancel_all_requests():
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print("🚫 取消所有请求")
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var request_ids = active_requests.keys()
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for request_id in request_ids:
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cancel_request(request_id)
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# 获取活动请求数量
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func get_active_request_count() -> int:
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return active_requests.size()
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# 检查请求是否活动
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func is_request_active(request_id: String) -> bool:
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return active_requests.has(request_id)
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# 获取请求信息
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func get_request_info(request_id: String) -> Dictionary:
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if active_requests.has(request_id):
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var info = active_requests[request_id]
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return {
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"id": info.id,
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"url": info.url,
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"method": RequestType.keys()[info.method],
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"start_time": info.start_time,
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"timeout": info.timeout
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}
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return {}
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func _notification(what):
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if what == NOTIFICATION_WM_CLOSE_REQUEST:
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# 应用关闭时取消所有请求
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cancel_all_requests() |