[gd_scene load_steps=7 format=3] [ext_resource type="Texture2D" path="res://assets/characters/crayfish_npc_256_256.png" id="1_texture"] [ext_resource type="Script" path="res://scenes/characters/NPCController.gd" id="2_script"] [sub_resource type="RectangleShape2D" id="1_shape"] size = Vector2(44, 22) [sub_resource type="Animation" id="2_reset"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } [sub_resource type="Animation" id="3_idle"] resource_name = "idle" length = 1.2 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0.0333333, 0.26666665, 0.4666667, 0.8, 1), "transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 1, "values": [2, 1, 0, 4, 5] } [sub_resource type="AnimationLibrary" id="4_library"] _data = { &"RESET": SubResource("2_reset"), &"idle": SubResource("3_idle") } [node name="CrayfishNpc" type="CharacterBody2D"] script = ExtResource("2_script") npc_name = "虾小满" dialogue = "欢迎来到 WhaleTown!我是虾小满,负责看着喷泉边的水路和码头消息。想找热闹的地方,顺着水边走就对啦。" [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("1_texture") hframes = 4 vframes = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] light_mask = 5 visibility_layer = 5 shape = SubResource("1_shape") [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { &"": SubResource("4_library") }