[gd_scene load_steps=5 format=3 uid="uid://c7k8yay002w4"] [ext_resource type="Texture2D" uid="uid://v7loa3smfkrd" path="res://assets/materials/WelcomeBoard.png" id="2_sprite"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_left_post"] size = Vector2(16, 20) [sub_resource type="RectangleShape2D" id="RectangleShape2D_right_post"] size = Vector2(16, 20) [sub_resource type="RectangleShape2D" id="RectangleShape2D_center_bar"] size = Vector2(76, 4) [node name="WelcomeBoard" type="StaticBody2D"] z_index = 1 collision_layer = 3 [node name="Sprite2D" type="Sprite2D" parent="."] position = Vector2(0, -44.125) scale = Vector2(0.25, 0.25) texture = ExtResource("2_sprite") [node name="LeftPostCollision" type="CollisionShape2D" parent="."] position = Vector2(-49, -10) shape = SubResource("RectangleShape2D_left_post") [node name="RightPostCollision" type="CollisionShape2D" parent="."] position = Vector2(47, -10) shape = SubResource("RectangleShape2D_right_post") [node name="CenterBottomCollision" type="CollisionShape2D" parent="."] position = Vector2(-1, -22) shape = SubResource("RectangleShape2D_center_bar")