[gd_scene load_steps=4 format=3 uid="uid://5cc0c6cpnhe8"] [ext_resource type="Texture2D" uid="uid://7o0xyqmqbvov" path="res://assets/sprites/environment/square.png" id="1_a2ug0"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_1t0sv"] texture = ExtResource("1_a2ug0") 15:1/size_in_atlas = Vector2i(2, 2) 15:1/0 = 0 [sub_resource type="TileSet" id="TileSet_g3awv"] sources/0 = SubResource("TileSetAtlasSource_1t0sv") [node name="square" type="Node2D"] [node name="TileMapLayer" type="TileMapLayer" parent="."] tile_set = SubResource("TileSet_g3awv")