fix: 修复交互与通知板问题
- 修复Z轴逻辑调整精灵与物品的排序 - 渲染前强制 content_container.modulate.a = 1.0,避免内容区被透明度状态卡住导致看起来空白
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@@ -1,6 +1,6 @@
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[gd_scene load_steps=3 format=3 uid="uid://rdmro1jxs6ga"]
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[ext_resource type="Script" uid="uid://c227m0okmjt2t" path="res://scenes/prefabs/ui/NoticeDialog.gd" id="1_script"]
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[ext_resource type="Script" uid="uid://c227m0okmjt2t" path="res://scenes/ui/NoticeDialog.gd" id="1_script"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_rounded"]
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bg_color = Color(0.95, 0.95, 0.95, 1)
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