fix: 修复交互与通知板问题

- 修复Z轴逻辑调整精灵与物品的排序
- 渲染前强制 content_container.modulate.a = 1.0,避免内容区被透明度状态卡住导致看起来空白
This commit is contained in:
2026-02-07 21:07:59 +08:00
parent 19794d896e
commit f24a01dbca
8 changed files with 29 additions and 32 deletions

View File

@@ -4,7 +4,7 @@
[ext_resource type="Texture2D" uid="uid://b4aildrnhbpl4" path="res://assets/materials/NoticeBoard.png" id="2_sprite"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_nb"]
size = Vector2(160, 53.333332)
size = Vector2(160, 40)
[node name="NoticeBoard" type="StaticBody2D"]
scale = Vector2(0.6, 0.6)
@@ -16,5 +16,5 @@ scale = Vector2(0.5, 0.5)
texture = ExtResource("2_sprite")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, 13.333335)
position = Vector2(0, 6.6666665)
shape = SubResource("RectangleShape2D_nb")