fix: 修复交互与通知板问题

- 修复Z轴逻辑调整精灵与物品的排序
- 渲染前强制 content_container.modulate.a = 1.0,避免内容区被透明度状态卡住导致看起来空白
This commit is contained in:
2026-02-07 21:07:59 +08:00
parent 19794d896e
commit f24a01dbca
8 changed files with 29 additions and 32 deletions

View File

@@ -3,7 +3,7 @@ extends StaticBody2D
func interact():
# Check if dialog already exists
if get_tree().root.has_node("NoticeDialog"):
return
return null
var dialog = preload("res://scenes/ui/notice_dialog.tscn").instantiate()
dialog.name = "NoticeDialog"