fix: 修复交互与通知板问题
- 修复Z轴逻辑调整精灵与物品的排序 - 渲染前强制 content_container.modulate.a = 1.0,避免内容区被透明度状态卡住导致看起来空白
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@@ -1079,15 +1079,11 @@ tile_set = SubResource("TileSet_0xqio")
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z_index = -1
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position = Vector2(0, 320)
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[node name="NoticeBoard" parent="." instance=ExtResource("16_rixdf")]
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z_index = 1
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position = Vector2(-184, -76)
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[node name="NPC" parent="." instance=ExtResource("15_0xqio")]
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position = Vector2(-81, -64)
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[node name="WelcomeBoard" parent="." instance=ExtResource("16_edt5w")]
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z_index = 1
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y_sort_enabled = true
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position = Vector2(128, -80)
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script = ExtResource("16_u1t8b")
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[node name="DataWhaleHome" parent="." instance=ExtResource("16_m4als")]
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position = Vector2(8, -128)
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[node name="DefaultSpawn" type="Marker2D" parent="."]
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y_sort_enabled = true
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@@ -1097,14 +1093,8 @@ position = Vector2(647, 500)
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y_sort_enabled = true
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position = Vector2(648, 24)
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[node name="NPC" parent="." instance=ExtResource("15_0xqio")]
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position = Vector2(-81, -64)
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[node name="DataWhaleHome" parent="." instance=ExtResource("16_m4als")]
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position = Vector2(8, -128)
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[node name="DoorArea" type="Area2D" parent="."]
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position = Vector2(0, 5)
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position = Vector2(2, 14)
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script = ExtResource("18_0xqio")
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target_scene_name = "room"
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target_spawn_name = "FromSquare"
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@@ -1114,8 +1104,17 @@ position = Vector2(644, -62.5)
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shape = SubResource("RectangleShape2D_edt5w")
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[node name="Community" parent="." instance=ExtResource("16_0xqio")]
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y_sort_enabled = true
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position = Vector2(646, 3)
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[node name="NoticeBoard" parent="." instance=ExtResource("16_rixdf")]
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position = Vector2(-216, -72)
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[node name="WelcomeBoard" parent="." instance=ExtResource("16_edt5w")]
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y_sort_enabled = true
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position = Vector2(128, -80)
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script = ExtResource("16_u1t8b")
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[node name="Boundaries" type="Node2D" parent="."]
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[node name="StaticBody2D" type="StaticBody2D" parent="Boundaries"]
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