fix: tighten home collision footprint

This commit is contained in:
2026-03-11 07:05:58 +08:00
parent dde92737b6
commit dc403179f7

View File

@@ -10,4 +10,4 @@ scale = Vector2(1.2916666, 1.2812501)
texture = ExtResource("1_xrxds")
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
polygon = PackedVector2Array(-216, -96, -216, -96, 200, -96, 200, -32, 192, -32, 192, 0, 72, 0, 72, -16, 48, -16, 48, -32, 48, -40, -40, -40, -48, -24, -64, -16, -72, -16, -80, 0, -200, 0, -200, -32, -216, -32)
polygon = PackedVector2Array(-216, -96, -216, -96, 200, -96, 200, -32, 192, -32, 192, -8, 77, -8, 72, -16, 48, -16, 48, -32, 48, -40, -40, -40, -48, -24, -64, -16, -72, -16, -80, -5, -201, -6, -200, -32, -216, -32)