Files
whale-town-end/src/main.ts
moyin 6002f53cbc config:优化WebSocket远程连接的CORS配置
- 明确指定允许的域名列表,包括生产环境域名
- 添加Vite开发服务器端口支持
- 完善CORS方法和头部配置,确保WebSocket握手正常
- 支持xinghangee.icu子域名的通配符匹配

修复远程域名WebSocket连接问题的核心配置
2026-01-05 11:13:43 +08:00

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TypeScript
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import { NestFactory } from '@nestjs/core';
import { AppModule } from './app.module';
import { ValidationPipe } from '@nestjs/common';
import { DocumentBuilder, SwaggerModule } from '@nestjs/swagger';
/**
* 检查数据库配置是否完整 by angjustinl 2025-12-17
*
* @returns 是否配置了数据库
*/
function isDatabaseConfigured(): boolean {
const requiredEnvVars = ['DB_HOST', 'DB_PORT', 'DB_USERNAME', 'DB_PASSWORD', 'DB_NAME'];
return requiredEnvVars.every(varName => process.env[varName]);
}
/**
* 打印启动横幅
*/
function printBanner() {
const isDatabaseMode = isDatabaseConfigured();
console.log('\n' + '='.repeat(70));
console.log('🎮 Pixel Game Server');
console.log('='.repeat(70));
console.log(`📦 存储模式: ${isDatabaseMode ? '数据库模式 (MySQL)' : '内存模式 (Memory)'}`);
if (!isDatabaseMode) {
console.log('⚠️ 警告: 未检测到数据库配置,使用内存存储');
console.log('💡 提示: 数据将在服务重启后丢失');
console.log('📝 配置: 请在 .env 文件中配置数据库连接信息');
} else {
console.log('✅ 数据库: 已连接到 MySQL 数据库');
}
console.log('='.repeat(70) + '\n');
}
async function bootstrap() {
const app = await NestFactory.create(AppModule, {
logger: ['error', 'warn', 'log'],
});
// 允许前端后台如Vite/React跨域访问包括WebSocket
app.enableCors({
origin: [
'http://localhost:3000',
'http://localhost:5173', // Vite默认端口
'https://whaletownend.xinghangee.icu',
/^https:\/\/.*\.xinghangee\.icu$/
],
credentials: true,
methods: ['GET', 'POST', 'PUT', 'DELETE', 'OPTIONS'],
allowedHeaders: ['Content-Type', 'Authorization', 'X-Requested-With'],
});
// 全局启用校验管道(核心配置)
app.useGlobalPipes(
new ValidationPipe({
whitelist: true, // 过滤掉 DTO 中未定义的字段(比如传了个 `age` 但 DTO 里没有,会自动忽略)
forbidNonWhitelisted: true, // 若传了未定义的字段,直接报错(防止传多余参数)
transform: true, // 自动把入参转为 DTO 对应的类型(比如前端传的字符串数字 `'1'` 转为数字 `1`
}),
);
// 配置Swagger文档
const config = new DocumentBuilder()
.setTitle('Pixel Game Server API')
.setDescription('像素游戏服务器API文档 - 包含用户认证、登录注册、验证码登录、邮箱冲突检测等功能')
.setVersion('1.1.1')
.addTag('auth', '用户认证相关接口')
.addTag('admin', '管理员后台相关接口')
.addBearerAuth(
{
type: 'http',
scheme: 'bearer',
bearerFormat: 'JWT',
name: 'JWT',
description: '请输入JWT token',
in: 'header',
},
'JWT-auth',
)
.build();
const document = SwaggerModule.createDocument(app, config);
SwaggerModule.setup('api-docs', app, document, {
swaggerOptions: {
persistAuthorization: true,
},
});
await app.listen(3000);
console.log('Pixel Game Server is running on http://localhost:3000');
console.log('API Documentation is available at http://localhost:3000/api-docs');
}
bootstrap();