{ "name": "pixel-game-server", "version": "1.0.0", "description": "A 2D pixel art game server built with NestJS", "main": "dist/main.js", "scripts": { "dev": "nest start --watch", "build": "nest build", "start": "node dist/main.js", "start:prod": "node dist/main.js", "test": "jest", "test:watch": "jest --watch", "test:cov": "jest --coverage" }, "keywords": [ "game", "pixel", "2d", "server", "nestjs" ], "author": "", "license": "MIT", "dependencies": { "@nestjs/common": "^10.4.20", "@nestjs/config": "^4.0.2", "@nestjs/core": "^10.4.20", "@nestjs/platform-express": "^10.4.20", "@nestjs/platform-socket.io": "^10.4.20", "@nestjs/schedule": "^4.1.2", "@nestjs/websockets": "^10.4.20", "nestjs-pino": "^4.5.0", "pino": "^10.1.0", "reflect-metadata": "^0.1.14", "rxjs": "^7.8.2" }, "devDependencies": { "@nestjs/cli": "^10.4.9", "@nestjs/schematics": "^10.2.3", "@nestjs/testing": "^10.4.20", "@types/jest": "^29.5.14", "@types/node": "^20.19.26", "jest": "^29.7.0", "pino-pretty": "^13.1.3", "ts-jest": "^29.2.5", "ts-node": "^10.9.2", "typescript": "^5.9.3" } }