module.exports = { apps: [ { name: 'pixel-game-server', script: 'dist/main.js', instances: 1, exec_mode: 'cluster', env: { NODE_ENV: 'production', PORT: 3000 }, env_production: { NODE_ENV: 'production', PORT: 3000 }, log_file: './logs/combined.log', out_file: './logs/out.log', error_file: './logs/error.log', log_date_format: 'YYYY-MM-DD HH:mm:ss Z', merge_logs: true, max_memory_restart: '1G', restart_delay: 4000, watch: false, ignore_watch: ['node_modules', 'logs'] }, { name: 'webhook-handler', script: 'webhook-handler.js', instances: 1, env: { NODE_ENV: 'production', PORT: 9000 }, restart_delay: 4000, watch: false } ] };